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Let me be pokemon crystal clear
Let me be pokemon crystal clear












let me be pokemon crystal clear

Finally we return to the place that called us here initially once everything is done. Then we need to farcall the label that will be in the file we make at the end, I've named that label Trader. Anyway, we need to make a label that matches the add_special label we just added. All we're doing here is making a special that hooks the NPC that we'll make in the next step to the file that we'll make in the last step.

let me be pokemon crystal clear

The second part of this step is in "engine/events/specials.asm", let's go there and scroll to the bottom again. (the comment is not needed if you don't want it, but it can be useful to keep track of what you've added to the game.)Īdd_special trader Not part of Crystal originally Open it up and scroll down to the bottom, past the last line we're gonna add our trader, the bottom of the file should now look something like this, provided you haven't ever added anything else to this file. Next we'll be adding in a special to make this possible, this will require editing of two files.įirst is "data/events/special_pointers.asm". So now the file (which we'll be making at the end) is included, save the changes and we can move on to the next step. You should end up with something that looks like this.Įasy peasy. I've stored the file "engine/events/trader.asm" so let's add that. We need to INCLUDE the file we're going to make shortly in this SECTION. INCLUDE "engine/tilesets/tileset_anims.asm" So let's get started.Īnyway to get started, open up main.asm and find this SECTION There are a lot of things that you can do differently than I did here, but we're going to pretend that you want to do things exactly as I did. Follow this tutorial and you won't have to change the ways certain pokemon evolve.

#Let me be pokemon crystal clear code

If you aren't using the assembly for your hack, you probably should be.įor all those like me who wanted the tradeback guy for their own hack and are annoyed that the source code isn't available, I made an NPC that functions identically. This tutorial is for pokecrystal assembly, It's as noob friendly as possible.














Let me be pokemon crystal clear